Saturday, January 10, 2015

Some Proposed Upgrades for 3069...

Welcome back.

I have been waiting on the next installment of German translations.  And Bad Syntax is busy with other things and cannot work on Alpha Strike cards for the 3063.  

But there is my proposed Upgrades: 3063.  

We always wanted those HPPCs and so on.  And we always knew, despite the cries of 'MUNCHKIN!  OVER-OPTIMIZED!', there were machines that were not all they could be.  Much of this was due to a priority chain that was supposed to prevent min-maxing... the focus was on price and the minimum technology required to get what we wanted from a given design.  So the machines were cheap, but yeah, a lot of them could be better.  And let's face it.  

We originally present a machine of payload 'X' that costs 'Y' C-bills and is worth 'Z' Battle Value.  Then, later, we present an upgraded version that can carry '2X', costs nearly '3Y' but whose Battle Value is only '1.2Z'.  Do you build your battleforce based on C-Bill cost?  Or do you use BV2?  Would you rather pay '2Z' to transport your troops, or '1.2Z'?

That's what *I* thought.  Thus, Upgrades: 3063.  

Better costs money.  How good do you want to be?

Getting the Ball Rolling... 

  So I keep busy by going through reviews of the fan-TRO I found on 4Chan.  I could only find a short review of vehicles - apparently a fellow with the screen name of Munnin did a more thorough review, but I cannot seem to find it.

Acting on the writer's comments, I have come up with a list of machines that can be improved.  Mind you, this is just the start - I have the rest of the Vee review to go through, and it doesn't even touch on 'Mechs or Aerospace.  I am already looking at the amount of machines that need 'upgrade' and am taken aback. 

It appears that the Upgrade is going to be something huge, at least in the number of machines inside.  This does not even take into account the new machines I wished to include - such as a variant on the Grand Dragon.  It looks like I am going to have to keep the writeups brief, maybe 350 words at most.

I had planned on new art for at least 50% for these Upgrade entries.  We'll have to see; after the dust settles, I will check the budget and see what we can afford.

Meanwhile, we have to start walking before we can run!

Proposed Vehicle Upgrades



I have also put out an appeal on 4Chan to submit reviews of the 3063 contents.  However, that place is more transitory than I expected.  I may have to address individuals rather than what appears to be a very nebulous group to get the results I need.

That's all for now.  Thanks for stopping by.

Regards,

Steve

Thursday, January 01, 2015

√úbersetzung hat begonnen! [Translation has Begun!]

Hey!  Welcome back!

Glad to see you here.  The holidays being what they were, we got only about four or five pages done.  Andre has his life and a job performing (what else?) translations of entire books, so we're kind of feeling our way along here.

Our editing team of Thomas Lagemann and Nadja from Germany have been busy too, but they took a look at what I produced and offered only minor changes.

Most of my trouble comes from having forgotten how to make InDesign 3.0 do the wonderful things it did for me back in late 2012.  I have to relearn it, with my Dummies book in one hand.

Here is a sample of one of the early pages...


 photo EnglishGermanPageOneComparison_zpsc4bd70f8.jpg

Looks like the Draconis Combine will be ready to install around mid-January, as we all recover from the holidays and welcome the New Year!  Happy 2015, everyone!

Thank you for stopping by.

Steve

Friday, October 24, 2014

Sollte es eine TRO 3063 in Deutsch sein?


Greetings!

It has been two years since we published the fan-made TRO:3063.

I have been busy with other hobbies and interests since then, but have continued to maintain my OpenDrive account for downloads.

If you want to download the Technical Readout and accompanying files, the links are in the September 2012 blog entry.

Meanwhile...

--------------------

I have recently been discussing a German translation of the fan-made TRO:3063 with Andre Winter, a professional translator.  He seems to think such an effort would be worthwhile.  I have never detected a demand for a German language version, but I do know BattleTech is quite popular in Germany.

Does anyone out there have an insight into this?  I cannot promise it will be done quickly - we're talking probably a couple entries a week, if that, and it would be a year before it would be ready.  And of course, I would have to run it out there and check it with German-speaking editors.

However, my son John is studying German in college (sophomore) and so this seems appropriate.

Thanks for stopping by!

Steve Satak

Sunday, September 09, 2012

The Fan-made Technical Readout: 3063 Final Entry



Welcome!

The fan-made BattleTech Technical Readout:3063 is finished.

There are two versions: one is Web-quality and about 37mb in size.  The other is Print-quality and is about 95mb.

There are several additional books you can download that are directly associated with this TRO.

- Record Sheets: 3063 - as you might imagine, a PDF file containing all the record sheets for the TRO entries, including all the variants mentioned in each entry.

- QuickStrike Cards - these are cards corresponding to each record sheet; they are for use with the BattleForce version of the game.

- Art of the TRO - a fifty-plus page book outlining the evolution of the TRO art.  This includes the art we did not use, as well as sketches and alternate views.  Also inside is a section on the playtesting of the entries and an illustration of the various miniatures we created for our playtest.  Also! a bonus TRO entry.

Here are the links:


Art of the TRO
https://www.opendrive.com/files?60996076_L2kob

QuickStrike Rules Cards
https://www.opendrive.com/files?60892922_HlPYA

TRO: 3063 Web Quality
https://www.opendrive.com/files?61446712_X4ptC

TRO: 3063 Print Quality
https://www.opendrive.com/files?60947576_VBPq9

Record Sheets: 3063
https://www.opendrive.com/files?61446121_bdlma

*** I have been having trouble maintaining the integrity of the files on my OpenDrive account.  If any of the above links fails, please visit the link below to get your copies. ***

http://www.mediafire.com/?rvjwz4nxzscacrk,2do30rpvgop1p0g,lgih87s3d5i25h3,4rd4slraun2male,mgvpefslpfzkc2e

---------------------------------------------------------------------------------

Please note that we have been receiving errors in the various books, mostly to do with art quality, typos and record sheet errors.  We have corrected all of the issues thus far.  If you spot an error, please leave a note!  We will fix it and update these links.

*** If you want a copy of the 'Lessons Learned' from making this TRO, go here:

https://www.opendrive.com/files?61619906_4n6Qd

Our next project will be a BattleTech Infantry Primer.  We feel that infantry are a much-maligned, much-ignored force in the game.  This, despite the carefully designed rules for their use!  So we are writing a book to guide you through the process of selecting, assembling and deploying infantry in a game of big stompy robots.  Think of it as 'BattleTech Infantry for Dummies'.


This is the link to the new blog.  We hope to see you there!

http://infantryprimer.blogspot.com/

Thank you for your support - and for stopping by!

Steve Satak





Saturday, August 25, 2012

3...2...1... Liftoff!


I Screwed Up...

I will keep this brief:

   Despite our attempts to bring the best product to you, we released flawed versions.

-  Bad or missing data in the Record Sheets.

- Internal structure dots don't show up in the Vehicle Record Sheets.

- The images in the TRO have degraded over time due to multiple printings to PDF format.  We caught it on the covers, but the interior art slipped by us (we rarely zoom in on it).

- Other stuff.

The Current Status of the Fix...
(1pm PST, Saturday 1 September 2012)

The old Record Sheets


The NEW Record Sheets

           Please Click on the Images and LOOK!

- As you can see, we have made some changes in the RS book.  The internal structure dots are back, we added data to the Quick Selector bar on the left and there is now a time/date stamp at the upper left of each record sheet... so you can keep all this shit straight if we have to 'fix' anything again. We are working through what appear to be tonnage issues - a good part of it is simply me not keeping my buddy Bad Syntax up to date with changes, and part of it is design software that has not kept up with changes in the actual design formulae.

Time: 1345.  Our hard-working  Bad Syntax has now been hugged.  But he is not my 'entourage', he is a working partner!  I take a definite back seat when it comes to what he is doing - in fact, I decide things only after he has educated me to the point where I know what I am deciding *on*.   I am lucky if I get to ride on the bumper - the last programming I did was in COBOL back in 1988.

- I am 60% finished with replacing the degraded  images in the TRO.  The damage was not as bad as I expected.  

- I have made the necessary corrections in the TRO text and data as Bad Syntax makes corrections in the RS files.

- I have not yet checked the Art of the TRO for image degradation as well.  I will get on that after I drop my wife and son off at work, vacuum the house, clean the bathroom and start the laundry.

- We now have Lords of the Battlefield, BattleTech Universe and OurBattleTech as download sources, and will update all of them by this evening.

-  PLEASE DO NOT DOWNLOAD ANYTHING UNTIL I POST THE ALL-CLEAR HERE ON THIS BLOG.  

Issue date for the Revised TRO files:
Evening - 1 September 2012

Again, please accept my apologies....


Steve

Wednesday, August 15, 2012

Back on Track... GenCon Release?

Free Worlds League Bengal (draft)
Art by Stephen Huda and Karl Olson

As many of the folks who would be setting up distribution of this fan-made TRO are *at* GenCon, the answer is: probably not.

Hi,

We are debugging the RS, it looks good but there is some polishing left to do.

We have located the anachronisms, repaired them, rewritten the entries and edited same.  Thanks to John Baker and Eric for their hard work!

One piece of art is unsat, for various reasons.  It did not come to light until we had to rewrite the entry.  It is currently being redone by Stephen Huda, though we are keeping Karl Olson's background.  The rough draft is at the head of this post.

I am trying very hard to have this ready by Saturday morning, 18 August 2012.  My work schedule (and that of Bad Syntax) is not helping things, but that's just the breaks.  I will use tomorrow morning (after the dump run) to begin going through the TRO and updating the BVs.  Everything else seems to be in order, though Eric did spot some errors (they are fixed) and we may have missed others....

We still have the time, but as mentioned above, the folks we need to coordinate with for the release are simply away for the weekend.  We can't make it available for download even if we get it done by deadline.

In other news:

Bad Syntax has an online reference, a sort of Super MUL consisting of every machine ever made for BattleTech.  It has a LOT of data.  Some of that is the fan-made TRO:3063.  I will list it here when I get the address.

Thanks for your patience and for stopping by.

Steve

Sunday, August 05, 2012

Houston, We Have Anachronisms...

Eric brought it to my attention that several technologies featured in the fan-made TRO:3063 are anachronisms.  I knew that, but thought we could cover our arses with heaps of handwavium - 'experimental' and 'prototype' waved like majestic fronds...

Well, even with Quirks inserted from Strategic Operations, we can't really justify the appearance of weapons so long before their 'official' intro date.  SO - no HPPCs, no LPPCs, no LACs, no SNPPCs, etc.

But we have Blazers.  Yersh we do.  And ERPPC capacitors.  We already have fixes for most of the, er, issues on a roster.  Intro dates are changing.  But I am going to be one writing SOB for the next week.

I still think Rocket Launchers should be available in 3063, and comparing notes with my sources, find that The Powers That Be might have made a mistake on the intro date.  Erg.  BLEH.

I don't want to turn this book into an XTRO.  IMHO, the XTRO machines were so many McGuffins, never intended for players.  Ours are meant to see action.  So the Quirks, while popular with some, are thus far a no-go.  But what do you, the BattleTech reader, think?  Keep the Quirks?  Leave a note and tell me.  

But do hurry.  After tomorrow, I am gonna be up to my ass in textual alligators and draining the swamp is not going to be easy....

After all this, we are still on schedule!  It's just that we have very little time to effect these changes.  Please stand by....

Thanks for stopping in.

Steve